I would often see that I typed “L” for the attack zones. For example, I would often lose the key (code for the away team) by using the ‘ key next to it. The index fingers on the F and J keys is your anchor to finding the keyboard but I would have to move them to code numbers on the top row and I would lose the keyboard. Finding the keyboard again after coding numbers.This was extremely important because you need to code the correct player number and zones and often I would code the wrong number, e.g. Couldn’t always touch type numbers correctly.I did improve throughout the day but after 6 matches, I still couldn’t really code one rally properly and correctly. If I missed something, I would have to ignore and carry on statting the next action. It was also couldn’t “pause” the action because it was live. I didn’t have the worry about getting the stats rights. I went to a SideOut Grand Prix Women’s Beach Volleyball Tournament just to purely practice coding coding matches with both hands on the keyboard. I thought I should get some mass practice and see where I get to. I also had not statted in 7 months so being rusty could be a factor. I knew there was going to be a steep learning curve but not I didn’t think it would be that steep. I was making mistakes everywhere and I couldn’t get through one rally properly. It was from match video and I found the experience extremely difficult. I first tried coding a match with my index fingers resting on the F and J key. I am still be happy with my Lenovo IdeaPad S540 but I still think about owning a Dell XPS 15.Īnyway, if the best scouts in the world do it this way then I should at least test it out. I also had the chance to buy one of the best laptops on the market (Dell XPS 15) at a very good price but it didn’t have a number pad. This was the situation I had when I bought my laptop last year. It also had another advantage that if you were able to code this way, you didn’t need to have a laptop with a number pad. I wasn’t at this level but the option was there if the pass was midline (“M” key) or on the player’s left (“L” key). Code full extended codes in real time, e.g.U for kill, J for positive, L for neutral and, for negative Have the outcome codes gathered in one place, e.g.Use the default key to denote the away team instead of Ctrl+ A.I could use the default PP code for setter attacks if I wanted Have extra or different attack combination codes, e.g.Use the M key to code jump float serves (I usually leave it to “H”, which usually means standing float serves).However, I soon thought that if you were able to touch type numbers on the top row of the keyboard then suddenly all of the letters on the right side of the keyboard are now available to you. ![]() This was wild to me because I thought it must be difficult to code numbers. Whole keyboard is now available to you, although it might be hard to code numbers. The new finger placement when coding matches. I forgotten but back in 2015, I was told that the Japanese scout would code this way too. This was basically how you would place your fingers for normal touch typing (see photo below). I recently read that Joe Trinsey, former USA Women Volleyball Scout, would have his index fingers rested on the F and J keys. Since B is a code used for blocking, I remapped the L key to be the B code. This means if I press the B key, it would actually come out as P (soft attacks). ![]() You can work around this by remapping the keyboard. It denotes if the attack was a soft/ roll attack and PP is the default attack combination code for setter attack. One example is the P letter on the right side of the keyboard. This is because you don’t want to look at the keyboard while you’re coding because you may miss out on seeing critical actions (and subsequently not coding them) or even worst, miss out on the rally ending action, e.g. Good for coding numbers but right of the keyboard is essentially unavailable to you.Ī major disadvantage of placing your fingers this way is the right side of the keyboard is essentially unavailable to you. ![]() My normal finger placement when coding matches. This made sense to me because you would be typing shirt numbers and (eventually) court zones so you want easy access to the numbers. ![]() I was told by the former GB Women Scout Matt Bianco during my training at the UK School Games 2015 to have the left fingers resting on the Shift, A, S and V keys and my right fingers resting on the number pad of 4, 5 and 6 when coding in DataVolley (see photo below).
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